- All Army Attack all units list covers every unit category and their battlefield roles
- Melee, ranged, cavalry, siege, and hero units each fill distinct tactical niches
- Balanced army composition beats stacking one unit type in most game modes
- Counter system: every unit class has strengths and weaknesses against another
- Upgrade priority: focus resources on your core damage dealers first
All Army Attack All Units List Overview
In All Army Attack, your army is only as strong as the mix of units you deploy. This all units list breaks down every unit category in the game, explains what each one does, and shows how they fit into a winning lineup. Understanding unit roles is the single biggest factor separating new players from top-ranked commanders.
The game organizes its roster into five core categories, each with multiple tiers that unlock as you progress. Higher-tier units cost more to deploy and upgrade, but they bring stronger stats and often unique abilities.
Before grinding for rare units, master the basics of each category below. A well-commanded common unit lineup will outperform a poorly used rare lineup in most early and mid-game content.
Unit Category Summary:
| Unit Category | Primary Role | Deployment Cost | Best Against |
|---|---|---|---|
| Infantry | Frontline, tanking | Low | Ranged units |
| Ranged | Sustained damage | Medium | Infantry, flyers |
| Cavalry | Flanking, speed | Medium | Ranged, artillery |
| Siege/Artillery | Area damage, walls | High | Dense formations |
| Heroes/Generals | buffs, burst | Very High | Enemy heroes, morale |
Infantry Units: The Backbone of Every Army
Infantry units are your frontline. They absorb damage, hold lanes, and protect your more fragile damage dealers. Within the infantry category, you will typically find shield-bearers, spearmen, and heavy armored variants.
- Shield infantry: high defense, ideal for holding chokepoints and soaking arrow fire
- Spear infantry: bonus damage against cavalry charges, great defensive anchor
- Heavy infantry: strong all-around stats, higher cost, mid-to-late game staple
Never send infantry alone into massed ranged fire. Always screen them with terrain, or pair them with your own ranged units to trade favorably.
Infantry Role Comparison:
| Unit Type | Defense | Attack | Speed | Counter To |
|---|---|---|---|---|
| Shield Infantry | ★★★★★ | ★★ | ★★ | Ranged fire |
| Spear Infantry | ★★★★ | ★★★ | ★★ | Cavalry |
| Heavy Infantry | ★★★★ | ★★★★ | ★★ | Other infantry |
Ranged, Cavalry, and Siege Units
The damage-dealing half of the all units list works very differently from the frontline. Positioning and timing matter far more than raw stats.
Ranged Units
- Consistent damage from safety
- Fragile if engaged in melee
- Benefit most from elevation and cover
- Priority upgrade target for DPS
Cavalry Units
- Fast flanking and pursuit
- Devastating against exposed ranged lines
- Weak into spear formations
- Best used to intercept and harass
Siege Units
- Area-of-effect damage
- Essential for walls and dense blobs
- Slow and nearly defenseless alone
- Highest value when protected
Use a rough ratio of frontline, damage, and support when building a generic army. Adjust based on the enemy composition you scout before the battle begins.
Damage Unit Comparison:
| Unit Type | Damage | Survivability | Utility | Ideal Position |
|---|---|---|---|---|
| Archers | ★★★ | ★ | Volley focus | Behind frontline |
| Marksmen | ★★★★ | ★ | Single target | Mid field, elevated |
| Light Cavalry | ★★★ | ★★ | Chasing, scouting | Flanks |
| Heavy Cavalry | ★★★★ | ★★★ | Breaking lines | Flanks, reserve |
| Catapults | ★★★★★ | ★ | Anti-wall, AoE | Rear, guarded |
Heroes, Generals, and Support Units
Hero and general units sit at the top of the all units list in both cost and impact. They provide aura buffs to nearby units, deal burst damage, and often decide close battles single-handedly. Support-type units, such as healers and banner carriers, amplify the rest of your army rather than fighting directly.
Heroes are expensive to deploy and upgrade. Concentrate resources on one or two main heroes rather than spreading upgrades thin across many.
Hero and Support Roles:
| Unit Type | Key Function | Buff/Debuff | Team Value |
|---|---|---|---|
| Offensive Hero | Burst damage | Enemy attack down | ★★★★★ |
| Defensive Hero | Tanking, taunts | Ally defense up | ★★★★ |
| Support/Healer | Sustain | Ally healing | ★★★★ |
| Banner Carrier | Morale | Ally morale up | ★★★ |
How to Build Your Unit Roster Step by Step
Building a strong roster in All Army Attack follows a clear progression. Follow these steps to avoid wasting resources early.
Stabilize Your Frontline
Unlock and level a core of shield and spear infantry first. Without a stable frontline, every other unit underperforms.
Add Reliable Damage
Invest in one ranged unit line and one cavalry line to cover both static and mobile damage roles.
Unlock Siege Options
Add artillery once your frontline can protect it. Siege units dramatically improve wall assaults and blob clearing.
Invest in a Main Hero
Pick one hero that matches your playstyle and push their upgrades. A maxed hero carries harder than several half-built units.
Refine Counters
Study enemy compositions in each mode and adjust your lineup to counter the most common threats you face.
Roster Milestones:
- Build a full frontline of shield and spear infantry
- Level one ranged and one cavalry line
- Unlock your first siege unit
- Fully upgrade one main hero
- Reach a balanced 5-category army composition
Resist the urge to upgrade every new unit you unlock. A focused roster of well-leveled units consistently beats a wide roster of under-leveled ones.
Counter Table and FAQ
Every unit category in All Army Attack answers to another. Memorizing this triangle is the fastest way to improve your win rate.
Full Counter Triangle:
| Attacker | Strong Against | Weak Against |
|---|---|---|
| Infantry | Ranged, siege | Cavalry flanks |
| Ranged | Infantry, slow targets | Cavalry, fast flyers |
| Cavalry | Ranged, artillery | Spear infantry |
| Siege | Dense formations, walls | Any melee reach |
| Heroes | Enemy heroes, morale | Focused ranged fire |
Q: What is the best unit type in the All Army Attack all units list?
There is no single best unit. Ranged units offer the most consistent damage output, but they collapse without infantry protection. A balanced mix of frontline, damage, and a strong hero performs best across game modes.
Q: Should I upgrade cavalry or ranged units first?
Ranged units first. They provide reliable damage in almost every battle, while cavalry depends heavily on favorable matchups and good flanking opportunities to pay off.
Q: Are heroes worth their high deployment cost?
Yes, once you commit resources to one. A fully upgraded hero provides buffs and burst damage that can swing battles, but a half-built hero is a wasted slot.
Q: How many unit categories should a balanced army include?
Aim for all five: frontline infantry, ranged damage, cavalry for flanks, siege for area damage, and a hero. The exact ratio should shift based on the enemy lineup you are facing.