All Army Attack Plant Units: Roles, Synergies & Best Combos - Units

All Army Attack Plant Units: Roles, Synergies & Best Combos

All Army Attack plant units guide: roles, synergy with animal swarms, card combos, and formation tips for Devolver's chaotic Steam auto-battler.

2026-11-14
All Army Attack Wiki Team
Quick Guide
  • All Army Attack plant units are the support-and-damage half of your army roster.
  • Plants bring ranged damage, area effects, and utility that complement animal swarms.
  • The strongest builds pair plant buffs with cheap animal bodies like clucks.
  • Look for plant cards that spawn extra units to multiply army value.
  • The full roster of 60+ units grows as the game heads toward its 2027 launch.

All Army Attack Plant Units: What They Do

In All Army Attack, your army mixes animals and plants into one enormous auto-battling formation. Animal units such as clucks act as cheap swarm bodies and frontliners, while plant units provide the ranged damage, area effects, and utility that hold the formation together. The demo, live since November 16, 2026, exposes a subset of the planned roster — the remaining plant types will be documented as the full release approaches in 2027.

Ranged Damage Plants

  • Consistent backline damage
  • Safe behind animal frontliners
  • Pairs well with swarm bodies

Support & Buff Plants

  • Empower your existing units
  • Multiply army-wide value
  • Best scaling per card

Spawner Plants

  • Generate extra units
  • Feed the screen-overflow fantasy
  • Strong with army-size upgrades
Core Synergy Rule

Plants that buff or spawn extra units multiply the value of every animal you already field. Prioritize these over raw stat picks when your animal count is high.

Plant Roles vs Animal Roles

Balancing the two halves of your roster is the heart of team-building in All Army Attack. Plants alone lack bodies; animals alone lack payoff. Use the comparison below to plan drafts.

AspectAnimal UnitsPlant Units
Primary roleSwarm bodies, frontline, melee damageRanged damage, utility, support
Cost profileCheap, fast to fieldModerate, higher per-card impact
ScalingStronger with numbers and spawn-rate boostsStronger with buffs and unit multipliers
Best pairingPlant support behind a tough animal wallBuffing a large animal swarm
ExampleClucks (chickens) massed earlyPlants that buff or spawn extra units
Build FocusKey Cards to GrabStrengthRisk
Swarm rushCheap animal cards, spawn-rate upgradesFast, overwhelmingFades late without plant support
Plant support coreBuff/spawner plants, army-size cardsScales all runWeak early frontline
Balanced mixDurable animal frontliners + ranged plantsSteady, flexibleSlower to snowball
Avoid the Mono-Plant Trap

Stacking only plants leaves you with no frontline — squishy animal swarms need to survive long enough for plant damage to matter. Always keep some durable bodies in front.

Step-by-Step: Building a Plant-Based Army

1

Establish the Animal Core

Recruit cheap animal bodies like clucks early. A bigger board gives every later plant card more value — numbers come first, quality second.

2

Add Frontline Durability

Draft tanky animal frontliners before heavy plant investment. Ranged plants need a wall to fire safely from behind.

3

Slot in Plant Support

Pick plants that buff existing units or spawn extras. These multiply your whole army rather than adding one body.

4

Scale Army Size

Take cards and base upgrades that raise unit counts and spawn rates — the engine behind the screen-overflowing battles.

5

Adapt Each Run

As a roguelike, every run offers different options. Take the strongest plant-animal synergy offered instead of forcing one fixed build.

Snowball Timing

After a won fight, push the nearest enemy structure while your army is at peak size. Momentum rewards the aggressive — letting the enemy breathe lets them rebuild faster than you.

Plant Units and the Base Upgrade Loop

Between battles you choose base upgrades that shape how your plant-animal engine scales across the run. Priority matters more than raw power picks.

Upgrade PriorityUpgrade TypeWhy It Matters
1Unit production speedFaster spawns compound into a bigger army for free
2Unit attack powerConverts swarm numbers into actual damage output
3Army size / spawn rateMultiplies value of every plant spawner
4Health and defenseTake later, once you survive long enough for it to matter
5Cosmetic / convenienceFun but won't win runs
Economy Mindset

Economy and army-size upgrades usually pay off more across a full run than a single strong unit — even a great plant. Think long-term scaling.

Plant Army Run Checklist:

  • Recruit cheap animal bodies in the first battles
  • Add at least one durable animal frontliner
  • Draft a plant that buffs or spawns units
  • Prioritize production speed at base upgrades
  • Push immediately after winning a fight

FAQ

Q: What are plant units in All Army Attack?

Plant units are the support-and-damage half of your army, recruited through cards. They bring ranged damage, area effects, and utility that complement animal swarms like clucks.

Q: Can I build an army of only plants?

It's possible but not recommended. Without animal frontliners, your formation lacks bodies to absorb damage, and squishy backline plants get overwhelmed quickly.

Q: How many plant units are in the game?

The full roster is planned at around 60 unit types total, mixing animals and plants. The demo exposes a subset; the rest will arrive with the full 2027 release.

Q: Which plant cards are best early?

Prioritize plants that buff existing units or spawn extra units. They multiply the value of every animal already on the board, giving the best early-game scaling.

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