- All Army Attack army tier list: Rankings based on damage output, cost efficiency, and late-game scaling.
- S-Tier units: Dominate almost every stage and justify heavy investment.
- A-Tier units: Strong core picks that carry most of the campaign.
- Economy first: Cheap units with high cost efficiency outperform expensive rushes early.
- Mix your army: Combining frontline, ranged, and support units beats stacking one type.
All Army Attack Army Tier List Overview
This All Army Attack army tier list ranks every major unit category by overall performance across the campaign. Instead of judging units purely on raw damage, each entry is scored on cost efficiency, survivability, and how well it scales into later stages. A cheap unit that clears early waves quickly can be worth more than an expensive one that takes too long to deploy.
The core ranking criteria are summarized below.
| Criterion | Weight | What It Measures |
|---|---|---|
| Damage output | High | Burst and sustained DPS against enemy formations |
| Cost efficiency | High | Value delivered per resource spent |
| Survivability | Medium | HP pool and resistance to counterattacks |
| Scaling | Medium | How well the unit performs in late stages |
| Deployment speed | Low | Time from purchase to effective combat |
Tiers reflect overall usefulness across the full campaign, not just one stage. A lower-tier unit can still be the right answer for a specific wave type or budget situation. Always adapt your roster to the stage layout before swapping units.
Tier Rankings: S to C
The tier table below breaks down where each unit category falls in the current meta. Heavily armored frontline units and long-range artillery consistently sit at the top because they solve the two hardest problems in the game: soaking damage and clearing clustered enemies.
| Tier | Unit Category | Strengths | Best Use Case |
|---|---|---|---|
| S | Heavy tanks / armored units | Top-tier HP, strong sustained damage | Frontline anchor for late stages |
| S | Artillery / missile units | Massive area damage, long range | Clearing clustered enemy waves |
| A | Air units / helicopters | Fast mobility, multi-lane pressure | Hit-and-run attacks on weak flanks |
| A | Special infantry | High DPS, good vs single targets | Eliminating elite enemy units |
| B | Standard infantry | Cheap, quick to deploy | Early waves and body-blocking |
| B | Defensive towers | Solid area denial | Protecting your base between pushes |
| C | Unupgraded light vehicles | Weak damage, fragile bridge units | Only when budget is extremely tight |
S-Tier: Carry Units
- Tanks absorb hits while artillery deletes waves
- Best late-game scaling
- Priority for upgrades
A-Tier: Core Units
- Air units add mobility and flexibility
- Special infantry handle elites
- Reliable through mid game
B/C-Tier: Situational
- Cheap infantry for early economy phases
- Towers for passive defense
- Phase out as income grows
Do not rush S-Tier units before your economy can sustain them. Players who dump all resources into expensive early units often stall because they cannot replace losses. Build stable income first, then transition into the top tier.
Best Army Composition by Game Phase
Your ideal roster changes as the campaign progresses. The table below maps each phase to the units you should prioritize and the ones you should be phasing out.
| Phase | Core Units | Support Units | Units to Phase Out |
|---|---|---|---|
| Early game | Infantry, border defense towers | Sniper-type ranged units | None yet |
| Mid game | Tanks, vehicle-based units | Helicopters for fast support | Unupgraded light infantry |
| Late game | Artillery, rocket-type units | Military hospital-style sustain | Early cheap towers |
| Endgame | Mech-tier / elite armored units | General-tier command buffs | Mid-game vehicles |
Why composition beats stacking:
- Tanks hold the frontline and absorb incoming fire.
- Artillery deals huge damage from a safe distance.
- Air units respond quickly across multiple lanes.
- Support and healing structures keep expensive units alive through longer battles.
A frontline of tanks backed by long-range artillery and fast air support is the most consistent composition across the campaign. It covers every threat type and is resilient when one lane collapses.
Step-by-Step: Building a Top-Tier Army
Follow this progression path to move from a weak starting roster to a dominant late-game army without wasting resources.
Secure the Economy
Invest early income into production and economy structures before buying expensive units. Stable income makes every later phase dramatically easier.
Deploy Cheap Defense
Add low-cost defensive units and towers to survive early waves. These are temporary tools, not long-term investments.
Unlock Armored Core
Once income is stable, add tanks or armored units as your frontline anchor. These become the backbone of every push.
Add Firepower and Air Support
Layer in artillery for area damage and helicopters for mobility. This combination handles clustered waves and flanking threats.
Maximize Endgame Units
Transition into the rarest high-cost units and add sustain structures that keep them alive. Focus upgrades on your S-Tier core.
Concentrate upgrades on one or two S-Tier units rather than spreading resources across the whole roster. A fully upgraded tank plus artillery pair outperforms a half-upgraded everything.
Army Building Checklist
Before committing to a stage, run through this checklist to confirm your army is ready.
Pre-Battle Army Checklist:
- Economy income is stable and self-sustaining
- Frontline has at least one armored anchor unit
- Long-range damage covers clustered enemy waves
- Air or fast units available for flank response
- Upgrade resources focused on S-Tier core units
| Goal | Target | Reward |
|---|---|---|
| Stable income | Production structures maxed for phase | Funds all future unit purchases |
| Armored frontline | First tank-type unit deployed | Survivability jumps significantly |
| Area damage | Artillery-type unit added | Clustered waves become trivial |
| Full composition | Frontline + range + air online | Ready for late-game stages |
Tier placements can shift as the game receives updates and balance changes. Recheck this All Army Attack army tier list after major patches, since new units or stat adjustments can reshape the meta quickly.
FAQ
Q: What is the best unit in the All Army Attack army tier list?
Armored frontline units and long-range artillery currently sit at S-Tier. Tanks absorb damage while artillery clears clustered waves, and together they form the most consistent core for late-game stages.
Q: Should I buy expensive units as soon as I can afford them?
Not usually. Expensive units are costly to replace, and rushing them before your economy is stable often stalls progression. Build income structures first, then invest heavily in top-tier units.
Q: Are cheap infantry units ever worth using?
Yes, in the early game. Cheap infantry deploy quickly and hold waves while your economy develops. They fall off later and should be phased out in favor of armored and ranged units.
Q: Is it better to stack one unit type or mix the army?
Mixing is almost always stronger. A combination of frontline tanks, long-range artillery, and fast air support covers every threat type and is far harder to defeat than a single-unit stack.